6 research outputs found

    MPKMS: a Matrix-based Pairwise Key Management Scheme for Wireless Sensor Networks

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    Due to the sensitivity of the Wireless Sensor Networks (WSN) applications and resource constraints, authentication and key management emerge as a challenging issue for WSN. In general, various approaches have been developed for the key management in WSN. This paper has come up with a new robust key pre-distribution scheme using random polynomial functions and matrix. This new proposed scheme significantly increases the storage efficiency and provides resilience to network against node capture by using random prime numbers, polynomial functions and matrix properties. The effectiveness of the scheme is demonstrated through a security analysis and comparison with the existing schemes

    An Incentive Mechanism for Cooperative Data Replication in MANETs - a Game Theoretical Approach

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    Wireless ad hoc networks have seen a great deal of attention in the past years, especially in cases where no infrastructure is available. The main goal in these networks is to provide good data accessibility for participants. Because of the wireless nodes' continuous movement, network partitioning occurs very often. In order to subside the negative effects of this partitioning and improve data accessibility and reliability, data is replicated in nodes other than the original owner of data. This duplication costs in terms of nodes' storage space and energy. Hence, autonomous nodes may behave selfishly in this cooperative process and do not replicate data. This kind of phenomenon is referred to as a strategic situation and is best modeled and analyzed using the game theory concept. In order to address this problem we propose a game theory data replication scheme by using the repeated game concept and prove that it is in the nodes' best interest to cooperate fully in the replication process if our mechanism is used

    High Load Diminution by Regulating Timers in SIP Servers

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    To start voice, image, instant messaging, and generally multimedia communication, session communication must begin between two participants. SIP (session initiation protocol) that is an application layer control induces management and terminates this kind of sessions. As far as the independence of SIP from transport layer protocols is concerned, SIP messages can be transferred on a variety of transport layer protocols including TCP or UDP. Mechanism of Retransmission that is embedded in SIP could compensate for the missing packet loss, in case of need. This mechanism is applied when SIP messages are transmitted on an unreliable transmission layer protocol like UDP. Also, while facing SIP proxy with overload, it could cause excessive filling of proxy queue, postpone increase of other contacts, and add to the amount of the proxy overload. In the present work, while using UDP as transport layer protocol, invite retransmission timer (T1) was appropriately regulated and SIP functionality was improved. Therefore, by proposing an adaptive timer of invite message retransmission, attempts were made to improve the time of session initiation and consequently improve the performance. Performance of the proposed SIP was implemented and evaluated by SIPP software in a real network environment and its accuracy and performance were demonstrated
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